pub struct NodePin {
pub pass_id: PassId,
pub resource_id: ResourceId,
pub kind: PinKind,
pub index: u32,
pub label: String,
pub format: TextureFormat,
}Fields§
§pass_id: PassId§resource_id: ResourceId§kind: PinKind§index: u32§label: String§format: TextureFormatImplementations§
Source§impl NodePin
impl NodePin
pub fn input( pass_id: PassId, resource_id: ResourceId, index: u32, label: &str, format: TextureFormat, ) -> Self
pub fn output( pass_id: PassId, resource_id: ResourceId, index: u32, label: &str, format: TextureFormat, ) -> Self
pub fn is_compatible_with(&self, other: &NodePin) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for NodePin
impl RefUnwindSafe for NodePin
impl Send for NodePin
impl Sync for NodePin
impl Unpin for NodePin
impl UnsafeUnpin for NodePin
impl UnwindSafe for NodePin
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