pub struct HierarchicalZBuffer {
pub mips: Vec<HzbMipLevel>,
pub base_width: usize,
pub base_height: usize,
}Fields§
§mips: Vec<HzbMipLevel>§base_width: usize§base_height: usizeImplementations§
Source§impl HierarchicalZBuffer
impl HierarchicalZBuffer
pub fn new(width: usize, height: usize) -> Self
Sourcepub fn build_from_depth(&mut self, depth: &[f32])
pub fn build_from_depth(&mut self, depth: &[f32])
Build mip hierarchy from base depth buffer via min-reduction
Sourcepub fn test_aabb_visibility(&self, aabb: &Aabb, view_proj: &Mat4) -> bool
pub fn test_aabb_visibility(&self, aabb: &Aabb, view_proj: &Mat4) -> bool
Test an AABB against HZB. Returns true if potentially visible.
Trait Implementations§
Source§impl Clone for HierarchicalZBuffer
impl Clone for HierarchicalZBuffer
Auto Trait Implementations§
impl Freeze for HierarchicalZBuffer
impl RefUnwindSafe for HierarchicalZBuffer
impl Send for HierarchicalZBuffer
impl Sync for HierarchicalZBuffer
impl Unpin for HierarchicalZBuffer
impl UnsafeUnpin for HierarchicalZBuffer
impl UnwindSafe for HierarchicalZBuffer
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