pub struct SchroederReverb {
pub room_size: f32,
pub damping: f32,
pub wet_mix: f32,
pub dry_mix: f32,
pub width: f32,
pub pre_delay_ms: f32,
pub combs_l: Vec<CombFilter>,
pub combs_r: Vec<CombFilter>,
pub allpasses_l: Vec<AllPassFilter>,
pub allpasses_r: Vec<AllPassFilter>,
pub pre_delay_buf: VecDeque<f32>,
pub is_enabled: bool,
}Fields§
§room_size: f32§damping: f32§wet_mix: f32§dry_mix: f32§width: f32§pre_delay_ms: f32§combs_l: Vec<CombFilter>§combs_r: Vec<CombFilter>§allpasses_l: Vec<AllPassFilter>§allpasses_r: Vec<AllPassFilter>§pre_delay_buf: VecDeque<f32>§is_enabled: boolImplementations§
Source§impl SchroederReverb
impl SchroederReverb
pub fn new() -> Self
pub fn set_room_size(&mut self, size: f32)
pub fn set_damping(&mut self, damp: f32)
pub fn process_sample(&mut self, in_l: f32, in_r: f32) -> (f32, f32)
pub fn process_buffer_stereo(&mut self, left: &mut [f32], right: &mut [f32])
Trait Implementations§
Source§impl Clone for SchroederReverb
impl Clone for SchroederReverb
Auto Trait Implementations§
impl Freeze for SchroederReverb
impl RefUnwindSafe for SchroederReverb
impl Send for SchroederReverb
impl Sync for SchroederReverb
impl Unpin for SchroederReverb
impl UnsafeUnpin for SchroederReverb
impl UnwindSafe for SchroederReverb
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