pub struct FactionTreasury {
pub faction: FactionId,
pub gold: f64,
pub total_income: f64,
pub total_expenditure: f64,
/* private fields */
}Expand description
A faction’s treasury: tracks gold reserves, income, and expenditure.
Fields§
§faction: FactionId§gold: f64Current gold balance.
total_income: f64Total gold received over the faction’s lifetime.
total_expenditure: f64Total gold spent over the faction’s lifetime.
Implementations§
Source§impl FactionTreasury
impl FactionTreasury
pub fn new(faction: FactionId, starting_gold: f64) -> Self
Sourcepub fn receive(&mut self, amount: f64, category: &str)
pub fn receive(&mut self, amount: f64, category: &str)
Add income and log it under a category label.
Sourcepub fn spend(&mut self, amount: f64, category: &str) -> bool
pub fn spend(&mut self, amount: f64, category: &str) -> bool
Deduct an expenditure. Returns false if insufficient funds (still deducts to allow debt).
Sourcepub fn avg_income(&self, category: &str, n: usize) -> f64
pub fn avg_income(&self, category: &str, n: usize) -> f64
Moving average income for a category over last n entries.
Sourcepub fn net_income_rate(&self) -> f64
pub fn net_income_rate(&self) -> f64
Net income estimate: mean income across all categories per tick.
Trait Implementations§
Source§impl Clone for FactionTreasury
impl Clone for FactionTreasury
Auto Trait Implementations§
impl Freeze for FactionTreasury
impl RefUnwindSafe for FactionTreasury
impl Send for FactionTreasury
impl Sync for FactionTreasury
impl Unpin for FactionTreasury
impl UnsafeUnpin for FactionTreasury
impl UnwindSafe for FactionTreasury
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