pub struct DebrisGlyph {
pub glyph: char,
pub position: Vec3,
pub velocity: Vec3,
pub spin: f32,
pub rotation: f32,
pub scale: f32,
pub color: [f32; 4],
pub lifetime: f32,
pub max_lifetime: f32,
}Expand description
A small glyph fragment that flies off when an entity is struck.
Fields§
§glyph: charThe character rendered for this debris piece.
position: Vec3World-space position.
velocity: Vec3World-space velocity.
spin: f32Spin rate in radians/s.
rotation: f32Current rotation angle.
scale: f32Scale factor (shrinks over lifetime).
color: [f32; 4]RGBA colour.
lifetime: f32Remaining lifetime in seconds.
max_lifetime: f32Maximum lifetime.
Implementations§
Trait Implementations§
Source§impl Clone for DebrisGlyph
impl Clone for DebrisGlyph
Auto Trait Implementations§
impl Freeze for DebrisGlyph
impl RefUnwindSafe for DebrisGlyph
impl Send for DebrisGlyph
impl Sync for DebrisGlyph
impl Unpin for DebrisGlyph
impl UnsafeUnpin for DebrisGlyph
impl UnwindSafe for DebrisGlyph
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