pub struct DebrisRenderer { /* private fields */ }Expand description
Converts live debris particles into GlyphInstance data suitable for GPU
instanced rendering.
Implementations§
Source§impl DebrisRenderer
impl DebrisRenderer
pub fn new() -> Self
Sourcepub fn build_instances(&mut self, pool: &DebrisPool) -> &[GlyphInstance]
pub fn build_instances(&mut self, pool: &DebrisPool) -> &[GlyphInstance]
Build glyph instance data from the current pool state. Returns a slice
of GlyphInstance ready for upload to the GPU.
Sourcepub fn instance_count(&self) -> usize
pub fn instance_count(&self) -> usize
Number of instances produced by the last build_instances call.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DebrisRenderer
impl RefUnwindSafe for DebrisRenderer
impl Send for DebrisRenderer
impl Sync for DebrisRenderer
impl Unpin for DebrisRenderer
impl UnsafeUnpin for DebrisRenderer
impl UnwindSafe for DebrisRenderer
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