pub struct SwingingPendulum {
pub pivot: Vec2,
pub rope_length: f32,
pub bob_mass: f32,
pub angular_position: f32,
pub angular_velocity: f32,
pub damage: f32,
pub bob_radius: f32,
pub physics_object_id: Option<ObjectId>,
}Expand description
State of a swinging pendulum trap.
Fields§
§pivot: Vec2§rope_length: f32§bob_mass: f32§angular_position: f32§angular_velocity: f32§damage: f32§bob_radius: f32§physics_object_id: Option<ObjectId>Implementations§
Source§impl SwingingPendulum
impl SwingingPendulum
pub fn new( pivot: Vec2, rope_length: f32, bob_mass: f32, initial_angle: f32, damage: f32, ) -> Self
Sourcepub fn bob_position(&self) -> Vec2
pub fn bob_position(&self) -> Vec2
Bob position in world space.
Sourcepub fn sync_physics(&self, world: &mut PhysicsWorld)
pub fn sync_physics(&self, world: &mut PhysicsWorld)
Sync the physics object position in the world.
Sourcepub fn spawn(&mut self, world: &mut PhysicsWorld) -> ObjectId
pub fn spawn(&mut self, world: &mut PhysicsWorld) -> ObjectId
Spawn the physics object into the world.
Trait Implementations§
Source§impl Clone for SwingingPendulum
impl Clone for SwingingPendulum
Auto Trait Implementations§
impl Freeze for SwingingPendulum
impl RefUnwindSafe for SwingingPendulum
impl Send for SwingingPendulum
impl Sync for SwingingPendulum
impl Unpin for SwingingPendulum
impl UnsafeUnpin for SwingingPendulum
impl UnwindSafe for SwingingPendulum
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.