pub struct RoadSegment {
pub id: u32,
pub spline: RoadSpline,
pub profile: RoadProfile,
pub mesh: RoadMesh,
pub sidewalk_mesh: RoadMesh,
pub lane_markings: Vec<LaneMarking>,
pub bridge_pillars: Vec<BridgePillar>,
pub is_bridge: bool,
pub is_tunnel: bool,
pub from_node: u32,
pub to_node: u32,
pub traffic_sim: TrafficFlowSim,
}Fields§
§id: u32§spline: RoadSpline§profile: RoadProfile§mesh: RoadMesh§sidewalk_mesh: RoadMesh§lane_markings: Vec<LaneMarking>§bridge_pillars: Vec<BridgePillar>§is_bridge: bool§is_tunnel: bool§from_node: u32§to_node: u32§traffic_sim: TrafficFlowSimTrait Implementations§
Source§impl Clone for RoadSegment
impl Clone for RoadSegment
Auto Trait Implementations§
impl Freeze for RoadSegment
impl RefUnwindSafe for RoadSegment
impl Send for RoadSegment
impl Sync for RoadSegment
impl Unpin for RoadSegment
impl UnsafeUnpin for RoadSegment
impl UnwindSafe for RoadSegment
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