pub struct RoadAccident {
pub id: u32,
pub position: Vec3,
pub segment_id: u32,
pub severity: AccidentSeverity,
pub blocking_lanes: u32,
pub clearance_time_secs: f32,
pub elapsed_time: f32,
pub is_cleared: bool,
}Fields§
§id: u32§position: Vec3§segment_id: u32§severity: AccidentSeverity§blocking_lanes: u32§clearance_time_secs: f32§elapsed_time: f32§is_cleared: boolTrait Implementations§
Source§impl Clone for RoadAccident
impl Clone for RoadAccident
Auto Trait Implementations§
impl Freeze for RoadAccident
impl RefUnwindSafe for RoadAccident
impl Send for RoadAccident
impl Sync for RoadAccident
impl Unpin for RoadAccident
impl UnsafeUnpin for RoadAccident
impl UnwindSafe for RoadAccident
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