pub struct ShaderNode {
pub id: ShaderNodeId,
pub kind: ShaderNodeKind,
pub position: [f32; 2],
pub collapsed: bool,
pub disabled: bool,
pub comment: Option<String>,
pub preview_enabled: bool,
}Fields§
§id: ShaderNodeId§kind: ShaderNodeKind§position: [f32; 2]§collapsed: bool§disabled: bool§comment: Option<String>§preview_enabled: boolImplementations§
Trait Implementations§
Source§impl Clone for ShaderNode
impl Clone for ShaderNode
Auto Trait Implementations§
impl Freeze for ShaderNode
impl RefUnwindSafe for ShaderNode
impl Send for ShaderNode
impl Sync for ShaderNode
impl Unpin for ShaderNode
impl UnsafeUnpin for ShaderNode
impl UnwindSafe for ShaderNode
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