pub struct ForcePlate {
pub id: u64,
pub position: Vec3,
pub size: Vec2,
pub total_force: Vec3,
pub total_torque: Vec3,
pub cop: Vec3,
pub active: bool,
pub history: VecDeque<Vec3>,
pub history_max: usize,
}Fields§
§id: u64§position: Vec3§size: Vec2§total_force: Vec3§total_torque: Vec3§cop: Vec3§active: bool§history: VecDeque<Vec3>§history_max: usizeImplementations§
Source§impl ForcePlate
impl ForcePlate
pub fn new(id: u64, position: Vec3, size: Vec2) -> Self
pub fn record_contact(&mut self, contact: &ContactPoint)
pub fn update(&mut self)
Trait Implementations§
Source§impl Clone for ForcePlate
impl Clone for ForcePlate
Auto Trait Implementations§
impl Freeze for ForcePlate
impl RefUnwindSafe for ForcePlate
impl Send for ForcePlate
impl Sync for ForcePlate
impl Unpin for ForcePlate
impl UnsafeUnpin for ForcePlate
impl UnwindSafe for ForcePlate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.