pub struct ParticleAabb {
pub min: Vec3,
pub max: Vec3,
}Fields§
§min: Vec3§max: Vec3Implementations§
Source§impl ParticleAabb
impl ParticleAabb
pub fn new(min: Vec3, max: Vec3) -> Self
pub fn empty() -> Self
pub fn extend(&mut self, p: Vec3)
pub fn center(&self) -> Vec3
pub fn size(&self) -> Vec3
pub fn volume(&self) -> f32
pub fn contains(&self, p: Vec3) -> bool
pub fn intersects(&self, other: &Self) -> bool
pub fn is_valid(&self) -> bool
pub fn expand(&self, amount: f32) -> Self
Trait Implementations§
Source§impl Clone for ParticleAabb
impl Clone for ParticleAabb
Auto Trait Implementations§
impl Freeze for ParticleAabb
impl RefUnwindSafe for ParticleAabb
impl Send for ParticleAabb
impl Sync for ParticleAabb
impl Unpin for ParticleAabb
impl UnsafeUnpin for ParticleAabb
impl UnwindSafe for ParticleAabb
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T: ?Sized,
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impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
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