pub struct PlayerEconomy {
pub player_id: u64,
pub gold: u32,
pub bank_gold: u32,
pub transactions: Vec<MarketTransaction>,
pub items_sold: u32,
pub items_bought: u32,
pub total_gold_earned: u64,
pub total_gold_spent: u64,
}Fields§
§player_id: u64§gold: u32§bank_gold: u32§transactions: Vec<MarketTransaction>§items_sold: u32§items_bought: u32§total_gold_earned: u64§total_gold_spent: u64Implementations§
Auto Trait Implementations§
impl Freeze for PlayerEconomy
impl RefUnwindSafe for PlayerEconomy
impl Send for PlayerEconomy
impl Sync for PlayerEconomy
impl Unpin for PlayerEconomy
impl UnsafeUnpin for PlayerEconomy
impl UnwindSafe for PlayerEconomy
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