pub struct ShaderCompileStat {Show 13 fields
pub shader_path: String,
pub stage: ShaderStage,
pub permutation_key: u64,
pub instruction_count: u32,
pub sgpr_count: u32,
pub vgpr_count: u32,
pub scratch_bytes: u32,
pub spill_bytes: u32,
pub branch_count: u32,
pub texture_fetch_count: u32,
pub lds_usage_bytes: u32,
pub wavefront_occupancy: f32,
pub compile_ms: f32,
}Fields§
§shader_path: String§stage: ShaderStage§permutation_key: u64§instruction_count: u32§sgpr_count: u32§vgpr_count: u32§scratch_bytes: u32§spill_bytes: u32§branch_count: u32§texture_fetch_count: u32§lds_usage_bytes: u32§wavefront_occupancy: f32§compile_ms: f32Trait Implementations§
Source§impl Clone for ShaderCompileStat
impl Clone for ShaderCompileStat
Auto Trait Implementations§
impl Freeze for ShaderCompileStat
impl RefUnwindSafe for ShaderCompileStat
impl Send for ShaderCompileStat
impl Sync for ShaderCompileStat
impl Unpin for ShaderCompileStat
impl UnsafeUnpin for ShaderCompileStat
impl UnwindSafe for ShaderCompileStat
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