pub enum ResourceState {
Undefined,
General,
ColorAttachment,
DepthWrite,
DepthRead,
ShaderReadOnly,
TransferSrc,
TransferDst,
Present,
ComputeReadWrite,
AccelerationStructure,
}Variants§
Undefined
General
ColorAttachment
DepthWrite
DepthRead
ShaderReadOnly
TransferSrc
TransferDst
Present
ComputeReadWrite
AccelerationStructure
Implementations§
Trait Implementations§
Source§impl Clone for ResourceState
impl Clone for ResourceState
Source§impl Debug for ResourceState
impl Debug for ResourceState
Source§impl PartialEq for ResourceState
impl PartialEq for ResourceState
impl StructuralPartialEq for ResourceState
Auto Trait Implementations§
impl Freeze for ResourceState
impl RefUnwindSafe for ResourceState
impl Send for ResourceState
impl Sync for ResourceState
impl Unpin for ResourceState
impl UnsafeUnpin for ResourceState
impl UnwindSafe for ResourceState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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