pub enum SoundCategory {
Music,
Sfx,
Voice,
Ambient,
Ui,
Footstep,
Weapon,
Explosion,
Environment,
}Variants§
Trait Implementations§
Source§impl Clone for SoundCategory
impl Clone for SoundCategory
impl Copy for SoundCategory
Source§impl Debug for SoundCategory
impl Debug for SoundCategory
impl Eq for SoundCategory
Source§impl Hash for SoundCategory
impl Hash for SoundCategory
Source§impl PartialEq for SoundCategory
impl PartialEq for SoundCategory
impl StructuralPartialEq for SoundCategory
Auto Trait Implementations§
impl Freeze for SoundCategory
impl RefUnwindSafe for SoundCategory
impl Send for SoundCategory
impl Sync for SoundCategory
impl Unpin for SoundCategory
impl UnsafeUnpin for SoundCategory
impl UnwindSafe for SoundCategory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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Convert
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impl<T> DowncastSync for T
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
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