pub struct AuraEffect {
pub id: u64,
pub name: String,
pub radius: f32,
pub affects_allies: bool,
pub affects_enemies: bool,
pub stat_mods: Vec<ConditionalModifier>,
pub pulses: bool,
pub pulse_interval: f32,
pub pulse_damage: Option<DamageFormula>,
pub visual_effect: String,
}Fields§
§id: u64§name: String§radius: f32§affects_allies: bool§affects_enemies: bool§stat_mods: Vec<ConditionalModifier>§pulses: bool§pulse_interval: f32§pulse_damage: Option<DamageFormula>§visual_effect: StringImplementations§
Trait Implementations§
Source§impl Clone for AuraEffect
impl Clone for AuraEffect
Auto Trait Implementations§
impl Freeze for AuraEffect
impl RefUnwindSafe for AuraEffect
impl Send for AuraEffect
impl Sync for AuraEffect
impl Unpin for AuraEffect
impl UnsafeUnpin for AuraEffect
impl UnwindSafe for AuraEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.