pub struct AreaDenialZone {
pub id: u64,
pub ability_id: u64,
pub caster_id: u64,
pub position: Vec3,
pub radius: f32,
pub duration_remaining: f32,
pub tick_interval: f32,
pub tick_accumulator: f32,
pub damage_per_tick: f32,
pub effect_per_tick: Option<StatusEffectType>,
pub effect_duration: f32,
pub tags: Vec<String>,
}Fields§
§id: u64§ability_id: u64§caster_id: u64§position: Vec3§radius: f32§duration_remaining: f32§tick_interval: f32§tick_accumulator: f32§damage_per_tick: f32§effect_per_tick: Option<StatusEffectType>§effect_duration: f32Implementations§
Source§impl AreaDenialZone
impl AreaDenialZone
pub fn new( id: u64, ability_id: u64, caster_id: u64, position: Vec3, radius: f32, duration: f32, damage_per_tick: f32, tick_interval: f32, ) -> Self
pub fn update(&mut self, dt: f32) -> bool
pub fn should_tick(&mut self) -> bool
pub fn contains_point(&self, point: Vec3) -> bool
pub fn lifetime_fraction(&self, total_duration: f32) -> f32
Trait Implementations§
Source§impl Clone for AreaDenialZone
impl Clone for AreaDenialZone
Auto Trait Implementations§
impl Freeze for AreaDenialZone
impl RefUnwindSafe for AreaDenialZone
impl Send for AreaDenialZone
impl Sync for AreaDenialZone
impl Unpin for AreaDenialZone
impl UnsafeUnpin for AreaDenialZone
impl UnwindSafe for AreaDenialZone
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