pub struct AnimationBinding {
pub ability_id: u64,
pub cast_anim: String,
pub cast_anim_speed: f32,
pub channel_anim: String,
pub channel_loop: bool,
pub hit_anim: String,
pub miss_anim: Option<String>,
pub cast_point: f32,
pub backswing_point: f32,
}Fields§
§ability_id: u64§cast_anim: String§cast_anim_speed: f32§channel_anim: String§channel_loop: bool§hit_anim: String§miss_anim: Option<String>§cast_point: f32§backswing_point: f32Implementations§
Trait Implementations§
Source§impl Clone for AnimationBinding
impl Clone for AnimationBinding
Auto Trait Implementations§
impl Freeze for AnimationBinding
impl RefUnwindSafe for AnimationBinding
impl Send for AnimationBinding
impl Sync for AnimationBinding
impl Unpin for AnimationBinding
impl UnsafeUnpin for AnimationBinding
impl UnwindSafe for AnimationBinding
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