Skip to main content

AbilityDefinition

Struct AbilityDefinition 

Source
pub struct AbilityDefinition {
Show 48 fields pub id: u64, pub name: String, pub description: String, pub flavor_text: String, pub icon_path: String, pub ability_type: AbilityType, pub targeting_mode: TargetingMode, pub range: f32, pub aoe_radius: f32, pub cast_time: f32, pub channel_time: f32, pub channel_ticks: u32, pub base_cooldown: f32, pub max_charges: u32, pub gcd_category: CooldownCategory, pub triggers_gcd: bool, pub resource_type: ResourceType, pub resource_cost: f32, pub resource_cost_scaling: Vec<ScalingCoeff>, pub resource_generation: f32, pub damage_formulas: Vec<DamageFormula>, pub projectile_params: Option<ProjectileParams>, pub projectile_count: u32, pub spread_angle: f32, pub heal_formula: HealFormula, pub applied_effects: Vec<AppliedEffect>, pub required_target_status: Vec<StatusEffectType>, pub consumed_target_status: Vec<StatusEffectType>, pub duration: f32, pub is_passive: bool, pub interrupt_on_move: bool, pub usable_while_moving: bool, pub usable_while_stunned: bool, pub usable_while_silenced: bool, pub knockback_force: f32, pub knockback_direction: KnockbackDirection, pub applied_modifiers: Vec<u64>, pub conditional_mods: Vec<ConditionalModifier>, pub unlock_level: u32, pub talent_tree_id: Option<u64>, pub talent_node_id: Option<u64>, pub school: String, pub cast_vfx: String, pub hit_vfx: String, pub projectile_vfx: String, pub cast_sfx: String, pub hit_sfx: String, pub interrupt_sfx: String,
}

Fields§

§id: u64§name: String§description: String§flavor_text: String§icon_path: String§ability_type: AbilityType§targeting_mode: TargetingMode§range: f32§aoe_radius: f32§cast_time: f32§channel_time: f32§channel_ticks: u32§base_cooldown: f32§max_charges: u32§gcd_category: CooldownCategory§triggers_gcd: bool§resource_type: ResourceType§resource_cost: f32§resource_cost_scaling: Vec<ScalingCoeff>§resource_generation: f32§damage_formulas: Vec<DamageFormula>§projectile_params: Option<ProjectileParams>§projectile_count: u32§spread_angle: f32§heal_formula: HealFormula§applied_effects: Vec<AppliedEffect>§required_target_status: Vec<StatusEffectType>§consumed_target_status: Vec<StatusEffectType>§duration: f32§is_passive: bool§interrupt_on_move: bool§usable_while_moving: bool§usable_while_stunned: bool§usable_while_silenced: bool§knockback_force: f32§knockback_direction: KnockbackDirection§applied_modifiers: Vec<u64>§conditional_mods: Vec<ConditionalModifier>§unlock_level: u32§talent_tree_id: Option<u64>§talent_node_id: Option<u64>§school: String§cast_vfx: String§hit_vfx: String§projectile_vfx: String§cast_sfx: String§hit_sfx: String§interrupt_sfx: String

Implementations§

Source§

impl AbilityDefinition

Source

pub fn new(id: u64, name: impl Into<String>, ability_type: AbilityType) -> Self

Source

pub fn compute_resource_cost(&self, stats: &HashMap<String, f32>) -> f32

Source

pub fn can_cast( &self, ctx: &CastContext, resources: &HashMap<ResourceType, ResourceState>, cooldown_mgr: &CooldownManager, ) -> CastabilityResult

Source

pub fn compute_damage_preview( &self, ctx: &CastContext, target_resist: f32, ) -> Vec<DamagePreview>

Source

pub fn validate(&self) -> Vec<String>

Trait Implementations§

Source§

impl Clone for AbilityDefinition

Source§

fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for AbilityDefinition

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync> ⓘ

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<S> FromSample<S> for S

Source§

fn from_sample_(s: S) -> S

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

Source§

fn to_sample_(self) -> U

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more