pub enum TargetPriority {
Nearest,
LowestHealth,
HighestHealth,
LowestArmor,
MostDangerous,
Player,
}Variants§
Trait Implementations§
Source§impl Clone for TargetPriority
impl Clone for TargetPriority
impl Copy for TargetPriority
Source§impl Debug for TargetPriority
impl Debug for TargetPriority
impl Eq for TargetPriority
Source§impl PartialEq for TargetPriority
impl PartialEq for TargetPriority
impl StructuralPartialEq for TargetPriority
Auto Trait Implementations§
impl Freeze for TargetPriority
impl RefUnwindSafe for TargetPriority
impl Send for TargetPriority
impl Sync for TargetPriority
impl Unpin for TargetPriority
impl UnsafeUnpin for TargetPriority
impl UnwindSafe for TargetPriority
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