pub struct SnowAccumulation;Expand description
Computes snow accumulation on vegetation based on slope and temperature.
Implementations§
Source§impl SnowAccumulation
impl SnowAccumulation
Sourcepub fn coverage(temperature: f32, slope_normal: Vec3, altitude: f32) -> f32
pub fn coverage(temperature: f32, slope_normal: Vec3, altitude: f32) -> f32
Compute snow coverage [0, 1] for a vegetation instance.
temperature is normalized (0 = freezing, 1 = hot).
slope_normal is the surface normal at the instance position.
Sourcepub fn apply_tint(base_color: Vec4, snow_coverage: f32) -> Vec4
pub fn apply_tint(base_color: Vec4, snow_coverage: f32) -> Vec4
Apply snow tinting to a vegetation instance’s color.
Auto Trait Implementations§
impl Freeze for SnowAccumulation
impl RefUnwindSafe for SnowAccumulation
impl Send for SnowAccumulation
impl Sync for SnowAccumulation
impl Unpin for SnowAccumulation
impl UnsafeUnpin for SnowAccumulation
impl UnwindSafe for SnowAccumulation
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