pub struct GrassBlade {
pub position: Vec3,
pub base_angle: f32,
pub sway_phase: f32,
pub height: f32,
pub width: f32,
pub color: Vec4,
pub roughness: f32,
}Expand description
Per-blade grass animation state.
Fields§
§position: Vec3§base_angle: f32§sway_phase: f32§height: f32§width: f32§color: Vec4§roughness: f32Implementations§
Trait Implementations§
Source§impl Clone for GrassBlade
impl Clone for GrassBlade
Auto Trait Implementations§
impl Freeze for GrassBlade
impl RefUnwindSafe for GrassBlade
impl Send for GrassBlade
impl Sync for GrassBlade
impl Unpin for GrassBlade
impl UnsafeUnpin for GrassBlade
impl UnwindSafe for GrassBlade
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