pub struct BloomPipelineState {
pub params: BloomParams,
pub levels: Vec<BloomPyramidLevel>,
pub base_width: u32,
pub base_height: u32,
pub draw_call_count: u32,
}Expand description
Describes the full multi-level bloom pipeline state for one frame.
This is a CPU-side descriptor used to configure the GPU passes. The actual GL rendering is done by PostFxPipeline using these parameters.
Fields§
§params: BloomParamsActive bloom parameters for this frame.
levels: Vec<BloomPyramidLevel>Computed pyramid levels with sizes and weights.
base_width: u32Base resolution.
base_height: u32§draw_call_count: u32Total number of draw calls this pipeline will issue.
Implementations§
Trait Implementations§
Source§impl Clone for BloomPipelineState
impl Clone for BloomPipelineState
Auto Trait Implementations§
impl Freeze for BloomPipelineState
impl RefUnwindSafe for BloomPipelineState
impl Send for BloomPipelineState
impl Sync for BloomPipelineState
impl Unpin for BloomPipelineState
impl UnsafeUnpin for BloomPipelineState
impl UnwindSafe for BloomPipelineState
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