pub struct DamageZone {
pub center: Vec3,
pub radius: f32,
pub intensity: f32,
pub time_remaining: f32,
pub total_duration: f32,
}Expand description
Temporary damage zone that reduces field strength in an area.
Fields§
§center: Vec3§radius: f32§intensity: f32§time_remaining: f32§total_duration: f32Implementations§
Trait Implementations§
Source§impl Clone for DamageZone
impl Clone for DamageZone
Auto Trait Implementations§
impl Freeze for DamageZone
impl RefUnwindSafe for DamageZone
impl Send for DamageZone
impl Sync for DamageZone
impl Unpin for DamageZone
impl UnsafeUnpin for DamageZone
impl UnwindSafe for DamageZone
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T: Any,
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