pub struct ArrowTrap {
pub position: Vec2,
pub direction: Vec2,
pub fire_interval: f32,
pub arrow_speed: f32,
pub arrow_mass: f32,
pub damage: f32,
pub timer: f32,
pub active_arrows: Vec<ObjectId>,
pub max_arrows: usize,
pub arrow_lifetime: f32,
pub arrow_timers: Vec<f32>,
}Expand description
Arrow trap: fires projectiles at regular intervals.
Fields§
§position: Vec2§direction: Vec2§fire_interval: f32§arrow_speed: f32§arrow_mass: f32§damage: f32§timer: f32§active_arrows: Vec<ObjectId>§max_arrows: usize§arrow_lifetime: f32§arrow_timers: Vec<f32>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ArrowTrap
impl RefUnwindSafe for ArrowTrap
impl Send for ArrowTrap
impl Sync for ArrowTrap
impl Unpin for ArrowTrap
impl UnsafeUnpin for ArrowTrap
impl UnwindSafe for ArrowTrap
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