pub struct CompilePipelineConfig {
pub optimizer: ShaderOptimizer,
pub codegen: ShaderCodeGen,
pub preprocessor: ShaderPreprocessor,
pub include_resolver: ShaderIncludeResolver,
pub cache: ShaderCache,
pub diagnostic_limit: usize,
pub strict_mode: bool,
pub pedantic: bool,
}Fields§
§optimizer: ShaderOptimizer§codegen: ShaderCodeGen§preprocessor: ShaderPreprocessor§include_resolver: ShaderIncludeResolver§cache: ShaderCache§diagnostic_limit: usize§strict_mode: bool§pedantic: boolImplementations§
Source§impl CompilePipelineConfig
impl CompilePipelineConfig
pub fn new(target: CodeGenTarget) -> Self
pub fn debug_config(target: CodeGenTarget) -> Self
pub fn release_config(target: CodeGenTarget) -> Self
pub fn add_define(&mut self, key: impl Into<String>, val: impl Into<String>)
Trait Implementations§
Source§impl Clone for CompilePipelineConfig
impl Clone for CompilePipelineConfig
Auto Trait Implementations§
impl Freeze for CompilePipelineConfig
impl RefUnwindSafe for CompilePipelineConfig
impl Send for CompilePipelineConfig
impl Sync for CompilePipelineConfig
impl Unpin for CompilePipelineConfig
impl UnsafeUnpin for CompilePipelineConfig
impl UnwindSafe for CompilePipelineConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.