pub struct BufferRegistry {
pub buffers: HashMap<u32, GpuBuffer>,
pub next_id: u32,
pub total_bytes: u64,
}Fields§
§buffers: HashMap<u32, GpuBuffer>§next_id: u32§total_bytes: u64Implementations§
Source§impl BufferRegistry
impl BufferRegistry
pub fn new() -> Self
pub fn register(&mut self, buf: GpuBuffer) -> u32
pub fn get(&self, id: u32) -> Option<&GpuBuffer>
pub fn remove(&mut self, id: u32) -> bool
pub fn by_usage(&self, usage: &BufferUsage) -> Vec<&GpuBuffer>
pub fn total_mb(&self) -> f64
pub fn count(&self) -> usize
Trait Implementations§
Source§impl Clone for BufferRegistry
impl Clone for BufferRegistry
Source§impl Debug for BufferRegistry
impl Debug for BufferRegistry
Auto Trait Implementations§
impl Freeze for BufferRegistry
impl RefUnwindSafe for BufferRegistry
impl Send for BufferRegistry
impl Sync for BufferRegistry
impl Unpin for BufferRegistry
impl UnsafeUnpin for BufferRegistry
impl UnwindSafe for BufferRegistry
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