pub struct LootTier {
pub tier: u32,
pub name: String,
pub min_ilvl: u32,
pub max_ilvl: u32,
pub color: [u8; 4],
pub pools: Vec<u32>,
}Fields§
§tier: u32§name: String§min_ilvl: u32§max_ilvl: u32§color: [u8; 4]§pools: Vec<u32>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LootTier
impl RefUnwindSafe for LootTier
impl Send for LootTier
impl Sync for LootTier
impl Unpin for LootTier
impl UnsafeUnpin for LootTier
impl UnwindSafe for LootTier
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