pub struct LootRoller {
pub rng: LootRng,
pub pity_trackers: HashMap<u32, PitySystem>,
}Fields§
§rng: LootRng§pity_trackers: HashMap<u32, PitySystem>Implementations§
Source§impl LootRoller
impl LootRoller
pub fn new(seed: u64) -> Self
pub fn roll_table( &mut self, table: &LootTable, _catalog: &[Item], _ctx: &mut DropContext, ) -> Vec<DropResult>
Auto Trait Implementations§
impl Freeze for LootRoller
impl RefUnwindSafe for LootRoller
impl Send for LootRoller
impl Sync for LootRoller
impl Unpin for LootRoller
impl UnsafeUnpin for LootRoller
impl UnwindSafe for LootRoller
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