pub struct BiquadState {
pub x1: f32,
pub x2: f32,
pub y1: f32,
pub y2: f32,
}Fields§
§x1: f32§x2: f32§y1: f32§y2: f32Implementations§
Source§impl BiquadState
impl BiquadState
pub fn new() -> Self
Sourcepub fn process(&mut self, x: f32, coeff: &BiquadCoefficients) -> f32
pub fn process(&mut self, x: f32, coeff: &BiquadCoefficients) -> f32
Process one sample through biquad filter (Direct Form I)
Sourcepub fn process_buffer(&mut self, buffer: &mut [f32], coeff: &BiquadCoefficients)
pub fn process_buffer(&mut self, buffer: &mut [f32], coeff: &BiquadCoefficients)
Process a buffer in-place
pub fn reset(&mut self)
Trait Implementations§
Source§impl Clone for BiquadState
impl Clone for BiquadState
Auto Trait Implementations§
impl Freeze for BiquadState
impl RefUnwindSafe for BiquadState
impl Send for BiquadState
impl Sync for BiquadState
impl Unpin for BiquadState
impl UnsafeUnpin for BiquadState
impl UnwindSafe for BiquadState
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