pub struct BtNode {Show 21 fields
pub id: u32,
pub node_type: BtNodeType,
pub children: Vec<u32>,
pub parent: Option<u32>,
pub status: BtStatus,
pub current_child_index: usize,
pub repeat_count: u32,
pub elapsed_time: f32,
pub cooldown_remaining: f32,
pub last_run_time: f32,
pub position: Vec2,
pub size: Vec2,
pub is_selected: bool,
pub is_collapsed: bool,
pub prelim: f32,
pub modifier: f32,
pub thread: Option<u32>,
pub ancestor: Option<u32>,
pub number: usize,
pub change: f32,
pub shift: f32,
}Fields§
§id: u32§node_type: BtNodeType§children: Vec<u32>§parent: Option<u32>§status: BtStatus§current_child_index: usize§repeat_count: u32§elapsed_time: f32§cooldown_remaining: f32§last_run_time: f32§position: Vec2§size: Vec2§is_selected: bool§is_collapsed: bool§prelim: f32§modifier: f32§thread: Option<u32>§ancestor: Option<u32>§number: usize§change: f32§shift: f32Implementations§
Source§impl BtNode
impl BtNode
pub fn new(id: u32, node_type: BtNodeType) -> Self
pub fn display_name(&self) -> &str
pub fn is_leaf(&self) -> bool
pub fn is_composite(&self) -> bool
pub fn is_decorator(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for BtNode
impl RefUnwindSafe for BtNode
impl Send for BtNode
impl Sync for BtNode
impl Unpin for BtNode
impl UnsafeUnpin for BtNode
impl UnwindSafe for BtNode
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