pub struct MatchPreferences {
pub game_mode: Option<GameMode>,
pub preferred_map: Option<u32>,
pub max_ping_ms: Option<u32>,
pub ranked: bool,
}Expand description
Player preferences for matchmaking.
Fields§
§game_mode: Option<GameMode>§preferred_map: Option<u32>§max_ping_ms: Option<u32>§ranked: boolTrait Implementations§
Source§impl Clone for MatchPreferences
impl Clone for MatchPreferences
Source§impl Debug for MatchPreferences
impl Debug for MatchPreferences
Auto Trait Implementations§
impl Freeze for MatchPreferences
impl RefUnwindSafe for MatchPreferences
impl Send for MatchPreferences
impl Sync for MatchPreferences
impl Unpin for MatchPreferences
impl UnsafeUnpin for MatchPreferences
impl UnwindSafe for MatchPreferences
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