pub struct StreamingLevelManager {
pub levels: HashMap<u32, StreamingLevel>,
pub next_id: u32,
pub loaded_levels: HashSet<u32>,
pub pending_load: HashSet<u32>,
pub pending_unload: HashSet<u32>,
}Fields§
§levels: HashMap<u32, StreamingLevel>§next_id: u32§loaded_levels: HashSet<u32>§pending_load: HashSet<u32>§pending_unload: HashSet<u32>Implementations§
Source§impl StreamingLevelManager
impl StreamingLevelManager
pub fn new() -> Self
pub fn register_level(&mut self, name: String, bounds: ChunkBounds) -> u32
pub fn update_streaming(&mut self, viewer_pos: Vec3)
pub fn commit_loads(&mut self)
pub fn commit_unloads(&mut self)
pub fn chunks_for_loaded_levels(&self) -> Vec<ChunkCoord>
pub fn loaded_level_count(&self) -> usize
pub fn total_level_count(&self) -> usize
Trait Implementations§
Source§impl Clone for StreamingLevelManager
impl Clone for StreamingLevelManager
Auto Trait Implementations§
impl Freeze for StreamingLevelManager
impl RefUnwindSafe for StreamingLevelManager
impl Send for StreamingLevelManager
impl Sync for StreamingLevelManager
impl Unpin for StreamingLevelManager
impl UnsafeUnpin for StreamingLevelManager
impl UnwindSafe for StreamingLevelManager
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