pub struct LoadingBudgetController {
pub max_loads_per_frame: usize,
pub max_unloads_per_frame: usize,
pub target_frame_time_ms: f32,
pub last_frame_time_ms: f32,
pub smoothed_frame_time_ms: f32,
pub smoothing_alpha: f32,
pub overbudget_scale: f32,
pub underbudget_scale: f32,
pub min_loads: usize,
pub max_loads_cap: usize,
}Fields§
§max_loads_per_frame: usize§max_unloads_per_frame: usize§target_frame_time_ms: f32§last_frame_time_ms: f32§smoothed_frame_time_ms: f32§smoothing_alpha: f32§overbudget_scale: f32§underbudget_scale: f32§min_loads: usize§max_loads_cap: usizeImplementations§
Source§impl LoadingBudgetController
impl LoadingBudgetController
pub fn new(target_ms: f32, max_loads: usize) -> Self
pub fn update(&mut self, measured_frame_time_ms: f32)
pub fn loads_allowed(&self) -> usize
pub fn unloads_allowed(&self) -> usize
pub fn is_overbudget(&self) -> bool
pub fn headroom_ms(&self) -> f32
Trait Implementations§
Source§impl Clone for LoadingBudgetController
impl Clone for LoadingBudgetController
Auto Trait Implementations§
impl Freeze for LoadingBudgetController
impl RefUnwindSafe for LoadingBudgetController
impl Send for LoadingBudgetController
impl Sync for LoadingBudgetController
impl Unpin for LoadingBudgetController
impl UnsafeUnpin for LoadingBudgetController
impl UnwindSafe for LoadingBudgetController
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