pub struct ClusterGrid {
pub cell_size: f32,
pub clusters: HashMap<(i32, i32), Vec<u32>>,
pub actor_cluster_map: HashMap<u32, u32>,
pub cluster_bounds: HashMap<u32, ChunkBounds>,
pub next_cluster_id: u32,
}Fields§
§cell_size: f32§clusters: HashMap<(i32, i32), Vec<u32>>§actor_cluster_map: HashMap<u32, u32>§cluster_bounds: HashMap<u32, ChunkBounds>§next_cluster_id: u32Implementations§
Source§impl ClusterGrid
impl ClusterGrid
pub fn new(cell_size: f32) -> Self
pub fn cell_for_pos(&self, pos: Vec3) -> (i32, i32)
pub fn insert_actor(&mut self, actor_id: u32, pos: Vec3, bounds: ChunkBounds)
pub fn get_cluster_for_actor(&self, actor_id: u32) -> Option<u32>
pub fn actors_in_cell(&self, cell: (i32, i32)) -> Vec<u32>
pub fn cells_in_radius(&self, center: Vec3, radius: f32) -> Vec<(i32, i32)>
pub fn cluster_count(&self) -> usize
Trait Implementations§
Source§impl Clone for ClusterGrid
impl Clone for ClusterGrid
Auto Trait Implementations§
impl Freeze for ClusterGrid
impl RefUnwindSafe for ClusterGrid
impl Send for ClusterGrid
impl Sync for ClusterGrid
impl Unpin for ClusterGrid
impl UnsafeUnpin for ClusterGrid
impl UnwindSafe for ClusterGrid
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