pub struct ChunkHeader {
pub magic: u32,
pub version: u32,
pub coord: ChunkCoord,
pub data_size_bytes: u64,
pub lod_count: u32,
pub has_terrain: bool,
pub has_collision: bool,
pub has_nav: bool,
pub object_count: u32,
pub checksum: u32,
}Fields§
§magic: u32§version: u32§coord: ChunkCoord§data_size_bytes: u64§lod_count: u32§has_terrain: bool§has_collision: bool§object_count: u32§checksum: u32Implementations§
Trait Implementations§
Source§impl Clone for ChunkHeader
impl Clone for ChunkHeader
Auto Trait Implementations§
impl Freeze for ChunkHeader
impl RefUnwindSafe for ChunkHeader
impl Send for ChunkHeader
impl Sync for ChunkHeader
impl Unpin for ChunkHeader
impl UnsafeUnpin for ChunkHeader
impl UnwindSafe for ChunkHeader
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