pub struct ChunkFlags {
pub dirty: bool,
pub needs_lod_update: bool,
pub needs_terrain_stitch: bool,
pub impostor_valid: bool,
pub heightmap_loaded: bool,
pub collision_loaded: bool,
pub nav_mesh_loaded: bool,
}Fields§
§dirty: bool§needs_lod_update: bool§needs_terrain_stitch: bool§impostor_valid: bool§heightmap_loaded: bool§collision_loaded: boolTrait Implementations§
Source§impl Clone for ChunkFlags
impl Clone for ChunkFlags
Source§impl Debug for ChunkFlags
impl Debug for ChunkFlags
Auto Trait Implementations§
impl Freeze for ChunkFlags
impl RefUnwindSafe for ChunkFlags
impl Send for ChunkFlags
impl Sync for ChunkFlags
impl Unpin for ChunkFlags
impl UnsafeUnpin for ChunkFlags
impl UnwindSafe for ChunkFlags
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