pub struct TerrainPaintLayer {
pub id: usize,
pub name: String,
pub weight_map: Vec<f32>,
pub tiling: f32,
pub normal_strength: f32,
}Fields§
§id: usize§name: String§weight_map: Vec<f32>§tiling: f32§normal_strength: f32Implementations§
Trait Implementations§
Source§impl Clone for TerrainPaintLayer
impl Clone for TerrainPaintLayer
Auto Trait Implementations§
impl Freeze for TerrainPaintLayer
impl RefUnwindSafe for TerrainPaintLayer
impl Send for TerrainPaintLayer
impl Sync for TerrainPaintLayer
impl Unpin for TerrainPaintLayer
impl UnsafeUnpin for TerrainPaintLayer
impl UnwindSafe for TerrainPaintLayer
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