pub struct RoadSegment {
pub id: u32,
pub control_pts: Vec<Vec2>,
pub smoothed_pts: Vec<Vec2>,
pub width: f32,
pub road_type: RoadType,
pub start_node: u32,
pub end_node: u32,
pub length: f32,
}Fields§
§id: u32§control_pts: Vec<Vec2>§smoothed_pts: Vec<Vec2>§width: f32§road_type: RoadType§start_node: u32§end_node: u32§length: f32Implementations§
Source§impl RoadSegment
impl RoadSegment
pub fn compute_length(&mut self)
Trait Implementations§
Source§impl Clone for RoadSegment
impl Clone for RoadSegment
Auto Trait Implementations§
impl Freeze for RoadSegment
impl RefUnwindSafe for RoadSegment
impl Send for RoadSegment
impl Sync for RoadSegment
impl Unpin for RoadSegment
impl UnsafeUnpin for RoadSegment
impl UnwindSafe for RoadSegment
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