pub struct NavGrid {
pub width: usize,
pub height: usize,
pub cells: Vec<NavCell>,
}Fields§
§width: usize§height: usize§cells: Vec<NavCell>Implementations§
pub fn from_heightmap( hmap: &Heightmap, cell_size: f32, sea_level: f32, max_slope_deg: f32, ) -> Self
pub fn get(&self, x: usize, y: usize) -> &NavCell
pub fn label_regions(&mut self)
pub fn region_count(&self) -> u32
pub fn largest_region_size(&self) -> usize
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