pub struct AtmosphericHaze {
pub density: f32,
pub haze_color: Vec3,
pub fog_start: f32,
pub fog_end: f32,
pub height_falloff: f32,
}Fields§
§density: f32§haze_color: Vec3§fog_start: f32§fog_end: f32§height_falloff: f32Implementations§
Trait Implementations§
Source§impl Clone for AtmosphericHaze
impl Clone for AtmosphericHaze
Auto Trait Implementations§
impl Freeze for AtmosphericHaze
impl RefUnwindSafe for AtmosphericHaze
impl Send for AtmosphericHaze
impl Sync for AtmosphericHaze
impl Unpin for AtmosphericHaze
impl UnsafeUnpin for AtmosphericHaze
impl UnwindSafe for AtmosphericHaze
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