pub struct ViewportStats {
pub fps: f32,
pub frame_ms: f32,
pub entity_count: usize,
pub light_count: usize,
pub draw_calls: u32,
pub triangle_count: u32,
pub texture_memory_mb: f32,
pub vertex_memory_mb: f32,
pub visible_entities: usize,
pub culled_entities: usize,
pub shadow_draw_calls: u32,
pub particle_count: u32,
}Fields§
§fps: f32§frame_ms: f32§entity_count: usize§light_count: usize§draw_calls: u32§triangle_count: u32§texture_memory_mb: f32§vertex_memory_mb: f32§visible_entities: usize§culled_entities: usize§shadow_draw_calls: u32§particle_count: u32Implementations§
Source§impl ViewportStats
impl ViewportStats
pub fn format_compact(&self) -> String
pub fn format_verbose(&self) -> String
Trait Implementations§
Source§impl Clone for ViewportStats
impl Clone for ViewportStats
Source§impl Debug for ViewportStats
impl Debug for ViewportStats
Auto Trait Implementations§
impl Freeze for ViewportStats
impl RefUnwindSafe for ViewportStats
impl Send for ViewportStats
impl Sync for ViewportStats
impl Unpin for ViewportStats
impl UnsafeUnpin for ViewportStats
impl UnwindSafe for ViewportStats
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