pub struct VfxContext {
pub id: u64,
pub kind: VfxContextKind,
pub node_id: u64,
pub operator_node_ids: Vec<u64>,
pub enabled: bool,
pub capacity: u32,
pub label: String,
}Fields§
§id: u64§kind: VfxContextKind§node_id: u64§operator_node_ids: Vec<u64>§enabled: bool§capacity: u32§label: StringImplementations§
Source§impl VfxContext
impl VfxContext
pub fn new(kind: VfxContextKind, node_id: u64) -> Self
Trait Implementations§
Source§impl Clone for VfxContext
impl Clone for VfxContext
Auto Trait Implementations§
impl Freeze for VfxContext
impl RefUnwindSafe for VfxContext
impl Send for VfxContext
impl Sync for VfxContext
impl Unpin for VfxContext
impl UnsafeUnpin for VfxContext
impl UnwindSafe for VfxContext
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