pub struct Intersection {
pub id: u32,
pub position: Vec3,
pub intersection_type: IntersectionType,
pub connected_roads: Vec<u32>,
pub mesh: RoadMesh,
pub roundabout_radius: f32,
pub normal: Vec3,
}Fields§
§id: u32§position: Vec3§intersection_type: IntersectionType§connected_roads: Vec<u32>§mesh: RoadMesh§roundabout_radius: f32§normal: Vec3Trait Implementations§
Source§impl Clone for Intersection
impl Clone for Intersection
Auto Trait Implementations§
impl Freeze for Intersection
impl RefUnwindSafe for Intersection
impl Send for Intersection
impl Sync for Intersection
impl Unpin for Intersection
impl UnsafeUnpin for Intersection
impl UnwindSafe for Intersection
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