pub struct SplatLayer {
pub name: String,
pub texture_path: String,
pub normal_path: Option<String>,
pub tiling: f32,
pub metallic: f32,
pub roughness: f32,
}Fields§
§name: String§texture_path: String§normal_path: Option<String>§tiling: f32§metallic: f32§roughness: f32Trait Implementations§
Source§impl Clone for SplatLayer
impl Clone for SplatLayer
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impl Freeze for SplatLayer
impl RefUnwindSafe for SplatLayer
impl Send for SplatLayer
impl Sync for SplatLayer
impl Unpin for SplatLayer
impl UnsafeUnpin for SplatLayer
impl UnwindSafe for SplatLayer
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