pub struct EditorStats {
pub fps: f32,
pub frame_time_ms: f32,
pub draw_calls: u32,
pub entities: u32,
pub glyphs: u32,
pub particles: u32,
pub force_fields: u32,
pub memory_mb: f32,
pub gpu_memory_mb: f32,
pub triangles: u64,
pub frame_index: u64,
pub elapsed_secs: f32,
/* private fields */
}Expand description
Live performance / scene statistics displayed in the editor overlay.
Fields§
§fps: f32§frame_time_ms: f32§draw_calls: u32§entities: u32§glyphs: u32§particles: u32§force_fields: u32§memory_mb: f32§gpu_memory_mb: f32§triangles: u64§frame_index: u64Frame counter since engine start.
elapsed_secs: f32Accumulated time since engine start.
Implementations§
Trait Implementations§
Source§impl Clone for EditorStats
impl Clone for EditorStats
Source§impl Debug for EditorStats
impl Debug for EditorStats
Auto Trait Implementations§
impl Freeze for EditorStats
impl RefUnwindSafe for EditorStats
impl Send for EditorStats
impl Sync for EditorStats
impl Unpin for EditorStats
impl UnsafeUnpin for EditorStats
impl UnwindSafe for EditorStats
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