pub struct HermiteSpline {
pub control_points: Vec<(Vec3, Vec3)>,
pub closed: bool,
/* private fields */
}Fields§
§control_points: Vec<(Vec3, Vec3)>Each entry: (position, tangent)
closed: boolImplementations§
Source§impl HermiteSpline
impl HermiteSpline
pub fn new(points: Vec<(Vec3, Vec3)>) -> Self
pub fn num_segments(&self) -> usize
pub fn eval_segment(&self, seg: usize, u: f32) -> Vec3
pub fn eval_segment_derivative(&self, seg: usize, u: f32) -> Vec3
pub fn eval_segment_second_derivative(&self, seg: usize, u: f32) -> Vec3
pub fn evaluate(&self, t: f32) -> Vec3
pub fn evaluate_derivative(&self, t: f32) -> Vec3
pub fn evaluate_second_derivative(&self, t: f32) -> Vec3
pub fn rebuild_arc_length_table(&mut self)
pub fn total_arc_length(&self) -> f32
pub fn t_at_arc_length(&self, s: f32) -> f32
pub fn frenet_frame_at(&self, t: f32) -> FrenetFrame
pub fn auto_tangents(&mut self)
Trait Implementations§
Source§impl Clone for HermiteSpline
impl Clone for HermiteSpline
Auto Trait Implementations§
impl Freeze for HermiteSpline
impl RefUnwindSafe for HermiteSpline
impl Send for HermiteSpline
impl Sync for HermiteSpline
impl Unpin for HermiteSpline
impl UnsafeUnpin for HermiteSpline
impl UnwindSafe for HermiteSpline
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