pub struct ShaderWatchEntry {
pub path: String,
pub last_modified: u64,
pub shader_ids: Vec<u32>,
pub reload_count: u32,
}Fields§
§path: String§last_modified: u64§shader_ids: Vec<u32>§reload_count: u32Trait Implementations§
Source§impl Clone for ShaderWatchEntry
impl Clone for ShaderWatchEntry
Auto Trait Implementations§
impl Freeze for ShaderWatchEntry
impl RefUnwindSafe for ShaderWatchEntry
impl Send for ShaderWatchEntry
impl Sync for ShaderWatchEntry
impl Unpin for ShaderWatchEntry
impl UnsafeUnpin for ShaderWatchEntry
impl UnwindSafe for ShaderWatchEntry
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