pub struct ShaderLibrary {
pub snippets: HashMap<String, String>,
pub categories: HashMap<String, Vec<String>>,
}Fields§
§snippets: HashMap<String, String>§categories: HashMap<String, Vec<String>>Implementations§
Source§impl ShaderLibrary
impl ShaderLibrary
pub fn new() -> Self
pub fn add( &mut self, name: impl Into<String>, code: impl Into<String>, category: impl Into<String>, )
pub fn get(&self, name: &str) -> Option<&str>
pub fn in_category(&self, cat: &str) -> Vec<&str>
pub fn count(&self) -> usize
pub fn build_standard() -> Self
Trait Implementations§
Source§impl Clone for ShaderLibrary
impl Clone for ShaderLibrary
Source§impl Debug for ShaderLibrary
impl Debug for ShaderLibrary
Auto Trait Implementations§
impl Freeze for ShaderLibrary
impl RefUnwindSafe for ShaderLibrary
impl Send for ShaderLibrary
impl Sync for ShaderLibrary
impl Unpin for ShaderLibrary
impl UnsafeUnpin for ShaderLibrary
impl UnwindSafe for ShaderLibrary
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